22 req9s : gold/green : war,derv, ele, paragon, necro, mesmer, rit, monk
Greens
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#1 Kole's Gauntlet
"Energy +12 (req. 9 Soul Reaping)
Reduces Poison duration on you by 20%
Health +30 "
#2 Terob's Wand
"Cold damage: 11-22 (req. 9 Death Magic)
Halves skill recharge of spells (Chance: 10%)
Energy +5 (while Health is above 50%) "
#3 Handsmasher
"Energy +10
Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves Casting time of Inspiration Magic spells (Chance: 20%)
Halves Skill recharge of Inspiration Magic spells (Chance: 20%)
Energy +5
Health +30"
#4 Plaguebinder
"Energy +12 (req. 9 Curses)
Curses +1 (20% Chance while using skills)
Health +30"
#5 The Lifegiver
"Energy +8
Holy Dmg. 8-12 (Req. 4 Smiting Prayers)
Halves skill recharge of spells (Chance: 20%)
Energy +3 (while health is above 50%)
Health +20 "
#6 Ogre-Slaying Knife
"Slashing Dmg: 1-4
Dmg +9 (vs. Ogres)"
Golds (all req9 and max dmg)
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#7 Perfect Gemstone Axe Req9
#8 Icy Ornate Scythe of Shelter (38k)
Cold dmg: Amr+7
Dmg +15%^50
#9 Sundering Ornate Scythe of Shelter (38k)
Slash dmg:
Armor Pen 20%^20
Armor+7
Dmg+15 Enchanted
#10 Wooden Boar Scepter
Eng+5 Enchanted
#11 Defensive Bone Staff of Enchanting
Cold Dmg: 1/2 skill recharge 18%, Armor+5, Enchanments last 19%
#12 Vabbian Defender
Amor16, Reduce Disease by 20%
#13 Shocking Longsword of Warding
Lightning Dmg, Amor+7, Dmg+20%
#14 Adept Hypnotic Staff of Mastery
Chaos Dmg: 1/2skill recharge 20%, 1/2 cast time of Illusion spells 19%, Illusion magic +1, Dmg+19% while hexed
#15 Flame Artifact of Devotion
Eng+12, Health+43, Armor+10vBlunt Dmg
#16 Hypnotic Scepter
Chaos Dmg: 1/2 cast time 10%
#17 Cane
Chaos Dmg: Engy+5
#18 Plagueborn Scepter
Earth Dmg: 1/2 skill recharge10%
#20 Water Wand
Cold Dmg: Eng+5 while Enchanted
#21 Divine Symbol
Eng+12
Armor+5
#22 Earth Wand of Memory
Earth Dmg: 1/2 skill recharge19%
Eng+7while hexed
IGN: Zy Nisa
Last edited by rocordov; Aug 11, 2007 at 06:01 AM // 06:01..
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